Coming soon

AdventureNomicon

AJ Pickett's creatures and field notes live here now. A GM prep toolset is next: a way to turn odd sparks into hooks, encounters, rewards, and notes you can run.

The archive is open now. Early-access invitations come later through the Expedition Log.

Built for GMs and DMsAJ Pickett art and field notesNo checkout in this phase

What this is

An art archive with a table-facing future.

Start with the gallery: creatures, scenes, and textures from AJ's archive. Follow the field notes as we turn that material into practical prep support for the person behind the screen.

Art first

AJ's creatures, lairs, and strange scenes are the starting point. The archive gives you images worth building a session around.

Prep help, not a replacement

The planned toolset is for busy GMs who want structure, options, and table fuel while keeping their own voice in charge.

Open build

You can browse the gallery, read field notes, and join the Expedition Log while we publish examples and prepare early access.

AJ Pickett artwork

Every tool starts with a world worth entering.

Browse creatures, fungal cathedrals, dragons, and field sketches. Each piece is being prepared as a seed for lore, encounters, and playable table moments.

AJ Pickett panoramic ink scene of a dragon, tentacled monster, ruins, treasure, and adventurers.

Forthcoming GM toolset

From rough idea to playable adventure.

Picture the busy GM version of this: you bring a cursed sword, a mushroom cathedral, or one strange image. AdventureNomicon helps you sort it into material you can actually use.

1

Drop in a spark

Start with a creature, location, villain, image, lore note, or half-formed table problem.

2

Gather the pieces

Shape it into hooks, scenes, stakes, NPCs, factions, rewards, encounter pressure, and sensory notes.

3

Make it yours

Leave with organized prep you can edit, ignore, steal from, and run in your own table voice.

Example direction, not a live generator yet

Seed: a cathedral grown from fungal saints. Prep preview: one hook, three scenes, faction pressure, treasure with a cost, sensory details, and table notes.

What's coming next

The archive opens first, then the table tools.

Now

The art archive, detail pages, newsletter, presskit, contact routes, and first field notes are open.

Next

More artwork notes, sample adventure seeds, and clearer previews of the GM prep workflow.

Later

A working toolset for turning rough ideas into playable adventures across multiple genres.

Collaborators

The people keeping the ink dry and the tools honest.

Creator, artist, and lore keeper

AJ Pickett

AJ draws the creatures, writes the lore, and gives AdventureNomicon its old-book strangeness. His work is the reason the archive feels like something a GM could open at midnight and immediately start stealing ideas from.

Product, website, and community shape

Rocky Cremeans

Rocky turns the project into a place people can actually use: readable pages, useful flows, and a product path that keeps GMs at the center. He is especially focused on making the future tool feel practical at the table, not flashy for its own sake.

Technical strategy and toolmaking support

Adam Ludolph

Adam helps translate the creative direction into a stable technical foundation. His focus is the less glamorous work that matters later: clear architecture, dependable AI-assisted workflows, and proof that the GM tool can be useful without taking over the table.

FAQ

Plain answers before you join the Expedition Log.

What is AdventureNomicon?

A living archive of AJ Pickett artwork and field notes, plus a GM prep toolset we are building in public.

Is the tool available yet?

Not yet. The gallery and updates are open first so people can follow the work before early access begins.

Will it replace the GM?

No. The goal is to help the person running the table prepare faster, with more vivid options and less blank-page drag.

What genres will it support?

AJ's art gives the site its fantasy-grimoire mood, but the prep workflow is being designed for many adventure genres and table styles.

Can I buy anything now?

No. There is no checkout during this phase. The newsletter is for art drops, field notes, and early-access invitations.

What will I get if I join?

Art drops, short notes from the build, concrete examples, and an invitation when we are ready for early testers.

Open the presskit and project facts